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  • Mage Factor
    … as to increase the fairness of the [[compensatory points]] given for some DisAdvantages. It is very often abrevieated MF. …y on how much the character's ability to use magic is reduced. Examples of DisAdvantages that depend completely on MF for the amount of compensatory points they gi…
    7 KB (1209 words) - 22:31, 22 March 2011
  • Mystery Slots
    …he character can buy extra Mystery Slots as Advantages, or take one of two DisAdvantages that subtracts either 50% or 75% from the final number of Mystery Slots. S…
    9 KB (1426 words) - 17:30, 19 December 2010
  • Number of Mystery Slots
    …of [[Mystery Slots]] that a character has, as well as [[Advantages]] and [[DisAdvantages]] for increasing or lowering that number == Advantages and DisAdvantages ==
    4 KB (669 words) - 16:55, 4 February 2011
  • Compensatory points
    … always paid out in either DPs (for lowered attributes/sub-attributes, for DisAdvantages, and for species packages with negative cost) or in [[PP]]s (for NegPerks)… [[Category:DisAdvantages]]
    2 KB (237 words) - 02:45, 9 October 2010
  • Essence traits
    [[Category:DisAdvantages]]
    6 KB (887 words) - 04:16, 30 March 2011
  • Magic traits
    This article contains a selection of Advantages and DisAdvantages that modify the character's ability to cast spells, Endow magic items, or … For all of the DisAdvantages below, [[Mage Factor]] is important.
    13 KB (1998 words) - 03:01, 27 April 2011
  • Goodie Points
    …buy Attributes and Advantages. You can also lower your Attributes and take DisAdvantages in exchange for extra (compensatory) DPs that you can spend freely. …f your character has learned, or trained for. There's nothing analogous to DisAdvantages when it comes to Skills.
    39 KB (6728 words) - 16:56, 4 February 2011
  • Quotes to be placed
    === Advantages and DisAdvantages ===
    3 KB (517 words) - 18:37, 19 January 2013
  • Flaws
    Flaws are [[DisAdvantages]] of a psychological nature, indicating that the character is vulnerable t… * Standard Flaws are like the "mental disadvantages", "personality flaws" and "psychological limitations" found in some other …
    46 KB (7732 words) - 02:51, 1 January 2013
  • Simple Flaws
    [[Category:DisAdvantages]]
    4 KB (578 words) - 21:41, 25 December 2010
  • Profstat
    These are the Advantages and DisAdvantages that modify the value of the Profstat. …lds, everyone is Profstat 3, effectively removing the above Advantages and DisAdvantages from the game.
    14 KB (2322 words) - 11:26, 18 March 2011
  • Creating a character
    …e values in all Primary and Secondary Attributes, no special Advantages or DisAdvantages, with the skills to go about daily life (a little Cooking, Driving, Readin… The Species Package adds some actual Advantages and DisAdvantages, and usually also modifies the cost of some traits and stats, making them …
    42 KB (7209 words) - 10:33, 21 December 2010
  • Spell Force
    …F is also affected by the [[Strong Magic]] traits. All such Advantages and DisAdvantages that modify SPF are cumulative.
    9 KB (1463 words) - 03:56, 30 March 2011
  • Sagatafl FAQ
    … conception phase, and he learned of and came to appreciate the concept of disadvantages via GURPS. …sual ways. Also there's a big selection of inborn and social Avantages and DisAdvantages (the social ones are called Perks and negPerks) to define and individualiz…
    17 KB (2976 words) - 09:21, 28 October 2011
  • Major Changes
    …introduced, to calculate appropriate compensatory points for magic-related disadvantages (such as Incompetences), trying to estimate how much they suck for the ind…
    22 KB (3608 words) - 22:05, 22 March 2014
  • Temp Attributes and Stats
    …tunts, and they can also be lowered (relative to the Parent Attribute) via Disadvantages.
    10 KB (1382 words) - 21:27, 30 June 2013

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